New Build Update is Live!


🚀 New Build Update is Live!

Hey everyone!

The latest build is now out, and it comes with a bunch of important fixes and improvements:

🛠️ Fixes & Improvements

  • Fixed a major terrain generator bug that caused recycled chunks to appear in multiple places (the “duplication glitch”).

  • Resolved several crashes related to terrain editing.

  • Fixed collision issues with trees and rocks.

  • Rockets now properly fire and hit their intended targets.

  • Improved PDC targeting and AI ship accuracy.

🌦️ Weather & Performance

  • Enhanced the weather system for smoother and more dynamic effects.

  • Added new quality options for volumetric clouds — you can now lower cloud quality for better performance on slower systems.

🌍 Terrain Overhaul

  • The terrain generation has been massively improved — it now runs smoother, looks more natural, and performs better overall.

I also want to apologize for the long delay between builds — I’ve been going through some tough times lately. This might be the last update for a little while, but I truly hope you enjoy this build as much as I enjoyed creating it.

Thank you for your support ❤️

Files

raw-space-windows.zip 1 GB
Version 0.02 12 hours ago
raw-space-windows.zip 1 GB
Version 0.02 12 hours ago

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