New Build Update is Live!
🚀 New Build Update is Live!
Hey everyone!
The latest build is now out, and it comes with a bunch of important fixes and improvements:
🛠️ Fixes & Improvements
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Fixed a major terrain generator bug that caused recycled chunks to appear in multiple places (the “duplication glitch”).
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Resolved several crashes related to terrain editing.
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Fixed collision issues with trees and rocks.
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Rockets now properly fire and hit their intended targets.
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Improved PDC targeting and AI ship accuracy.
🌦️ Weather & Performance
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Enhanced the weather system for smoother and more dynamic effects.
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Added new quality options for volumetric clouds — you can now lower cloud quality for better performance on slower systems.
🌍 Terrain Overhaul
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The terrain generation has been massively improved — it now runs smoother, looks more natural, and performs better overall.
I also want to apologize for the long delay between builds — I’ve been going through some tough times lately. This might be the last update for a little while, but I truly hope you enjoy this build as much as I enjoyed creating it.
Thank you for your support ❤️
Files
Get Raw Space
Raw Space
More posts
- Burst code OptimizationsJun 19, 2025
- New patch outFeb 01, 2025
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