New minor patch out
Recent Fixes
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Improved SOI (Sphere of Influence) Transitions:
Fixed the rotation of the reference frame when entering or exiting an SOI. Your ship will now correctly align with its velocity direction during transitions, making interplanetary travel smoother and more accurate. -
Terrain Generation Improvements:
Fixed blocky terrain at certain LOD (Level of Detail) levels. The surface is now smooth and consistent across all distances.
Upcoming Features
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Settlements:
Introducing fully realized settlements with NPCs, missions, and faction systems. -
Space Stations:
Expanding space stations with interactive NPCs, shops, and unique decorative elements to make them feel alive and immersive. -
Star System Generation:
Once settlements and stations are in place, galactic travel will be implemented. This includes procedural star system generation following realistic star formation rules, enabling exploration of countless unique systems.
Upcoming Performance & Graphics Enhancements
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Optimize voxel terrain by disabling unseen (back-face) chunks.
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Add quality settings for:
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Particle effects (e.g., comet tails, star flares)
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Dynamic shadow resolution
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Vegetation (trees, shrubs, rocks, stones)
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Terrain shader, including an option to enable tessellation for smoother, higher-quality terrain surfaces.
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Files
Get Raw Space
Raw Space
More posts
- Minor Patch!54 days ago
- New Build Update is Live!64 days ago
- Burst code OptimizationsJun 19, 2025
- New patch outFeb 01, 2025
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